Recent Posts

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81
General Discussion / Re: Saying hi
« Last post by yazzi on March 21, 2020, 01:40:09 PM »
Hip, hope you and sandman are all good with all this craziness? I went into the server last night and no Chernarus anymore? ahhhhh.
Hopefully you guy will put it back up.
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General Discussion / Saying hi
« Last post by yazzi on March 20, 2020, 07:49:55 PM »
Been a minute since I stopped by. Hope you guys are all doing okay especially in this crazy time. Hope you guys are healthy and still shootin stuff? Ran across some old videos about dayz and got nostalgic..lol We had a lot of fun back in the day and I miss my axe!!...haha
Anyway hope I can still find the servers and hopefully play a bit. I see its overwatch so I'll see if my old brain can get this going.
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Napf Overpoch / Re: Friendly Competition: 100 Bandit Kill Club
« Last post by tooFAT2kidnap on February 29, 2020, 11:51:27 AM »
I almost forgot about this
I'll give ya the whole screenshot of me relaxing before a hard day of killing AI  8)

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Napf Overpoch / Re: Friendly Competition: 100 Bandit Kill Club
« Last post by Hippi on February 24, 2020, 12:16:53 PM »
Bumping this up in the feed to remind you folks to screen shot and post your debugger showing 100+ bandit kills for that sweet 100k coins! Post it, let me know you did and enjoy recognition for your awesome work and some cool, cash!!

Hippi
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Napf Overpoch / Re: Jorgy meets Hippi
« Last post by Jorgy on February 16, 2020, 11:11:34 PM »
Thank you  ;D
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Napf Overpoch / Re: Jorgy meets Hippi
« Last post by _Edge on February 16, 2020, 06:05:06 PM »
God dang! This is pretty awesome, Jorgy!
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Napf Overpoch / Re: Wanted! Server Event Ideas!
« Last post by Jorgy on February 16, 2020, 01:08:20 PM »
Ussually bandits stay put at given locations in the map.
I just grab my DMR sniper and pick em one by one.

Instead why dont the bandits RAID towns. Once every 24hrs bandits will attack a populated town(Mostly traders), killing and pillaging everything in their path.
This is how it works:

Event will start with a global message, follow by a map location with a 20min countdown.

Siren will sound for 1minute(last minute countdown) in such town, as soon as the siren stop 1st group of bandits come in

1st wave is 8 bandits in 2 unarmed pick ups. This are the grunts guerrilla, they wear light armor, and G36s, easy picks.

2nd wave have 14 bandits, 1 ural w 8 in the back 2 on front, 1 jeep w 4. 8 Grunts w G36s and 2 w m240s from Ural. 2 soldiers w FN FALS and 2 MK17s from jeep.

3rd and Last wave will have total of 21 bandits. So 1 ural as above, 1 jeep as above, 1 heli w guns(4ppl), and 1 pickup w gun carrying 3 elite units, one on the gun w MK17, one with DMR and one boss w a Desert Eagle and golden AK74.

1st wave must b beat in 10min, or 2nd wave will arrive anyways.

2nd is 20min, or same shit happens.

3rd wave is 30min making a 1hr event.

To beat last wave players must meet this requirements:
1-Kill every bandit within the hour event
Or
2-Kill the Boss and 50% of bandits of 3rd wave before time expires.

If you WIN a bell will ring and remaIning bandits will run to their vehicles and leave. A lot crate will pop next to boss vehicle w random loot. Boss will have topaz and 10 gold bars.

If you LOSE, Siren will sound 3 times with a 2s interval  and such trader town will have 30 random ai bandits, 2 pickups w guns and a chopper w guns. Every vehicle player owned within 1000m will be tagged red and ai will destroy it even if player is offline, no exceptions. Also their prices will double and they will buy players items at half of the original sell costs from any player until next restart.
 "You have fail us all, and you call yourself a hero"

Event will automatically start once 4 or more players remain online for more than 20minutes(including lobby..and Hippi) or forced start by admin.

Before I joined beatnik for first time, one of the servers I used to play had that set up. Owner got a promotion at work and decided he couldn't  manage the server anymore.
It was fun af, sometimes 2 or 3 players tried or 10 of us.
You will have fun, and gain:
Communication skills, direction, accuracy, friendship and ptsd....



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Napf Overpoch / Jorgy meets Hippi
« Last post by Jorgy on February 16, 2020, 11:24:56 AM »


Good ol memories  :)
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General Discussion / Re: Artwork, sh!t and giggles
« Last post by Hippi on February 16, 2020, 11:06:45 AM »
Putting this drawing by Jorgy back in the feed since he is back on the server with us!! Do you agree with his interpretation of me? LOL  This is priceless.  Thanks Jorgy!!!
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Napf Overpoch / Re: Why we must fight! (more or less)
« Last post by Hippi on February 05, 2020, 08:25:01 AM »
A good read for our new players. 
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